Black Ops 7 and Warzone Season 1 Reloaded full patch notes | Gaming | Entertainment
If you’re an avid Call of Duty player who was starting to think that Black Ops 7 and Warzone were starting to get a bit stale over the Christmas period, you’re in luck. Activision is ringing in 2026 in style with a huge overhaul to its flagship games with Season 1 Reloaded.
Complete with a Fallout crossover, several new maps and a couple of new weapons to shake up the meta, this mid-season update is set to be a big one – at least if the size of the patch notes are anything to go by.
I’ve already rounded up the quick version of what to expect in Season 1 Reloaded for Warzone and Black Ops 7 here. However, if you’d like to dive further into the meat and potatoes of this update, here are the patch notes in full:
Fallout Event Pass
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Vault Dweller, it’s time to get your hands on the ultimate cache with the Fallout Event Pass. Progress and unlock the new Sturmwolf 45 SMG in the Free Track or spend some caps and get “The Ghoul” and “Maximus” Operators in the Paid Track. It’s time to rule the Wasteland in style.
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Rewards Include: Sturmwolf 45 SMG
Quantum Exchange In-Season
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Be the best bounty hunter in the post-apocalypse. Collect bottle caps across all modes as part of the Quantum Exchange Event to unlock the new Hawker HX Sniper Rifle plus the “Nuka Assault” SMG Weapon Blueprint, “S.P.E.C.I.A.L.” Calling Card, “Nuka Lunch” Charm, “Capped’ Weapon Reticle, “Above All” Loading Screen, “Always One More” Finishing Move, and more.
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Rewards Include: Hawker HX Sniper Rifle
Global Leaderboard Event: Baron of the Wasteland In-Season
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Climb to the top and earn rewards based on your placement in this Wasteland-themed Leaderboard event featuring tiered Calling Card rewards for the top finishers plus the “Mine!” Loading Screen, “Quantum Caps” and “Sunset Sarsaparilla” Weapon Camos, “Cappy” Weapon Charm, “Waste Raider” Assault Rifle Weapon Blueprint, and more.
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Rewards Include: Weapon Camos, Calling Cards
Warzone
Power Armor Royale Limited-Time Mode
Power Armor Royale is a limited-time, asymmetrical power-fantasy crossover inspired by the Fallout universe. Players deploy into Verdansk to charge personal Fusion Cores, secure devastating Power Armor, navigate deadly Radiation Zones, and survive encounters with Raiders, enemy Operators, and rival Power Armors.
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Overview
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Resurgence rules are active through the end of the 5th circle, transitioning to classic Warzone Battle Royale rules starting in the 6th circle.
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Shares the same win condition as classic Warzone Battle Royale.
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Supports up to 66 players per match.
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Nuclear bombs strike Verdansk at infil, creating visible Radiation Zones marked as green circles on the Tac Map.
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Enemy bots referred to as Raiders are roaming Verdansk.
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The first safe circle is reduced in size compared to standard Warzone.
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Gameplay
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Charge your personal Fusion Core by collecting Fusion Core canisters dropped from:
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Player eliminations
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Power Armor eliminations
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Raider eliminations
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Contracts
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Loot crates
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Use the Tac Map to locate Radiation Zones. Entering these zones without Power Armor will gradually reduce your maximum health unless countered with RadAway.
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Search Radiation Zones for special loot, including Fallout-themed crates and Power Armor crates that grant powerful weapons and abilities.
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Beginning in Circle 2, planes drop Power Armor boxes across the map. With a fully charged Fusion Core, interact with Brotherhood-marked kiosks to equip a Power Armor suit.
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While in Power Armor, utilize a dedicated HUD, powerful weapons (such as a minigun and shotgun), and abilities including thrusters, Mega Punch, Tesla Coil, and a mini-nuke while managing armor health, fusion fuel, and coordinated enemy threats.
High Octane Battle Royale Limited-Time Mode (In-Season)
High Octane is an all-gas, no-brakes mode built for near-constant action. Spawn fully equipped, buy yourself back into the fight, and no matter what… keep moving!
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Overview
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Spawn with your custom loadout.
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Tactical equipment is replaced with the Grappling Hook.
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Access the Buy Station anywhere by holding down the inventory button, anytime throughout the match, stocked with extra high-impact items.
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Automatic redeploy when eliminated if you have at least $4,000.
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Extremely fast gas circles that keep pressure high and downtime low.
Playlist
Weekend LTMs
General
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Win Streaks
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Win Streaks introduce high-tier rewards for players who achieve consecutive match victories in either Battle Royale or Resurgence. Casual modes will not count towards Win Streaks. Battle Royale and Resurgence track win streaks separately, so you can switch between modes without risking the streak you’re on in the other.
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Battle Royale
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Resurgence
Equipment
Adjusted:
Killstreaks
New:
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Deadeye Drone
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A remotely piloted aerial drone equipped with a small caliber Sniper Rifle.
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Inflicts 50 damage per shot, with a maximum of 10 shots per drone.
Adjusted:
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Counter UAV
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Increased health from 150 to 300.
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Reduced Buy Station price from $4,000 to $2,000.
Loot and Economy
Adjusted:
General Loot
Lootable Perks
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Contract Rewards & Legendary Chests
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Bomb Squad
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Mountaineer
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Veteran
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Irradiated
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Contract-Specific Rewards
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Ghost – Most Wanted contracts only
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Tracker – Scavenger contracts only
Weapon Loot Pool
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Removed X9 Maverick AR from loot.
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Removed RK-9 SMG from loot.
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Replaced the XM325 LMG with the Sokol 545 LMG.
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Ground Loot Weapon Builds
Peacekeeper MK1
MXR-17
M15 Mod 0
Maddox RFB
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Replaced the Horus Accuracy Grip with the 21″ Turbine Booster Barrel.
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The 21″ Turbine Booster Barrel is now equipped at Uncommon rarity.
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Replaced the Buffer Spring Fire Mod with the Monolithic Suppressor Muzzle.
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The Monolithic Suppressor Muzzle is now equipped at Legendary rarity.
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The VAS Drift Lock Foregrip Underbarrel is now equipped at Rare rarity; changed from Uncommon rarity.
DS20 Mirage
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Replaced the Redwell 5.56 Compensator Muzzle with the Monolithic Suppressor Muzzle.
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The Monolithic Suppressor Muzzle is now equipped at Legendary rarity.
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Replaced the Needletail Grip with the Recoil Sync Unit Fire Mod.
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Recoil Sync Unit Fire Mod is now equipped at Rare rarity.
MK.78
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The Accelerated Recoil System Fire Mod is now equipped at Rare rarity; changed from Legendary rarity.
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Replaced the RL-7.62 Compensator Muzzle with the Monolithic Suppressor Muzzle.
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The Monolithic Suppressor Muzzle is now equipped at Legendary rarity.
MPC-25
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The MPC Overload Drum is now equipped at Rare rarity; changed from Uncommon rarity.
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Replaced the 13.1″ Razorback Barrel with the 12″ Toxin Barrel.
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The 12″ Toxin Barrel is now equipped at Uncommon rarity.
Kogot-7
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Replaced the 13.5″ Canis-05 Barrel with the 10.2″ TZ-Incisor Barrel.
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The 10.2″ TZ-Incisor Barrel is now equipped at Rare rarity.
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Replaced the LTI Mini Optic with the Lethal Tools ELO Optic.
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The Vex Expanse Mag is now equipped at Legendary rarity; changed from Uncommon rarity.
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Replaced the Hawker Series 45 Muzzle with the Hawker-9 Brake.
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The Hawker-9 Brake is now equipped at Epic rarity.
Razor 9mm
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The Strikeface Extended Mag 1 is now equipped at Legendary rarity; changed from Uncommon rarity.
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Replaced the LTI Mini Optic with the Lethal Tools ELO Optic.
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Replaced the 13″ RL-Genesys Barrel with the 10″ Razor Impact Barrel.
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The 10″ Razor Impact Barrel is now equipped at Uncommon rarity.
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Replaced the H-9mm Precision Comp with the Accelerated Recoil System.
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The Accelerated Recoil System is now equipped at Rare rarity.
Ryden 45K
Dravec 45
Buy Stations
Adjusted:
Counter UAV
Gas Mask
Contracts
Adjusted:
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Recon
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Reworked team bonus capture rate:
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Capture rate bonus increased to +150% when all teammates are inside the capture zone, up from +100%.
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No effect in Solo modes.
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Most Wanted
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Successfully completing a Most Wanted contract now drops a Supply Box.
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In solo modes, the Supply Box is replaced with a UAV Killstreak.
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Rewards:
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Eliminating an enemy as the Most Wanted squad now reduces remaining contract time by 30 seconds, up from 25 seconds.
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Opening a cache as the Most Wanted squad now reduces remaining contract time by 12 seconds, up from 10 seconds.
Weapons
New Weapons:
Sturmwolf 45 Submachine Gun
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Full-auto submachine gun. Reliable and easy to control with very low recoil and solid range.
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Can be acquired via Event Reward
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Prestige Attachment: Magazine > MFS Tigris .40 Cal Mag
Hawker HX Sniper Rifle (In-Season)
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Bolt-action Sniper Rifle with two unique playstyles. By default this sniper can one-shot headshot within a limited range having excellent handling and velocity. It also has a barrel that transforms it into an infinite range one-shot headshot sniper.
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Can be acquired via Event Reward
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Prestige Attachment: Barrel > MFS 25″ Votive Barrel
New Attachments:
Coda 9 Adaptive Discharge Mod
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Provides a faster fire rate with improved spread when fired off the hip and a slower fire rate with higher damage and range in ADS. Improves recoil control, but harms handling and mobility.
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Can be acquired via Weekly Challenge Reward
M8A1 Autostrike-X8 Conversion
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Convert the M8A1 into a fully automatic weapon with a fast fire rate and controllable recoil. Improves headshot damage and handling but harms ranged firepower, aiming movement speed, and spread.
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Can be acquired via Weekly Challenge Reward
MPC-25 ContraBloom Laser
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Removes virtually all hip spread and resists firing bloom. Improves non-ADS mobility with a significant damage range penalty. Provides Crossbar ADS with increased aiming idle sway. Blocks Underbarrel Attachments and Optics.
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Can be acquired via Weekly Challenge Reward
Weapon Adjustments:
With this mid-season update, we aimed to bring more value to underused attachments, especially mid-range barrels on ARs and SMGs while addressing attachments that were either too punishing to run or overly dominant in their slot. We also made adjustments to help certain ARs better compete at mid-to-long ranges, expanding overall long-range diversity.
A full list of weapon changes can be found on the official Call of Duty blog.
Default Loadouts:
Gulag Loadouts:
Bug Fixes
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Fixed an issue causing incorrect behavior when cycling through weapon builds and blueprints.
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Fixed an issue causing the Starglass Camo to display incorrect unlock requirements.
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Fixed an issue causing the Alertness perk’s “Nearby Enemy” text to overlap other UI elements.
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Fixed an issue causing the “Complete 2 Recon Contracts in a single match 5 times” challenge to not track properly.
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Fixed an issue causing the “Get 2 Kills with Launchers” challenge to not track properly.
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Fixed an issue causing the “All Challenges Completed” text to display in the Calling Cards menu despite some calling cards being locked.
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Fixed an issue causing some aftermarket parts to display UI issues in the Loadout menu.
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Fixed an issue causing an error when viewing legacy weapons via the “View in Armory” button.
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Fixed an issue causing a Dev Error to occur when firing in the Firing Range.
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Fixed an issue causing an error when cycling through different weapon categories in the Loadout menu.
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Fixed an issue preventing the option to add aftermarket parts to legacy weapons in the Gunsmith.
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Fixed an issue causing the Ryden 45k Heavy Stock to be missing a Sprint to Fire Con description.
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Fixed an issue causing a Reload Quickness Con description to incorrectly appear on the X9 Maverick Hybrid Barrel.
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Fixed an issue that allowed players, in isolated cases, to fall through map geometry in certain areas, which could be exploited.









